﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace Tank
{
    /// <summary>
    /// 障碍物类(抽象类)
    /// </summary>
    public abstract class Barrier : GameElement
    {
        #region 构造函数
        public Barrier()
        {
        }

        public Barrier(int x, int y, int width, int height)
            : base(x, y, width, height)
        {
        }
        #endregion

        #region 障碍物属性
        /* ------ */
        #endregion
    }
}
